Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Consolidate area layers a bit. | P. J. McDermott | 2013-02-19 | 1 | -23/+27 |
| | | | | Statically blit together as much as possible before rendering. | ||||
* | Adjust height of demo "sprite". | P. J. McDermott | 2013-02-19 | 1 | -3/+3 |
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* | Improve demo and clean up main(). | P. J. McDermott | 2013-02-19 | 1 | -0/+12 |
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* | Attempt to store surfaces in video memory. | P. J. McDermott | 2013-02-19 | 1 | -1/+1 |
| | | | | This shouldn't noticably affect performance on any modern PC. | ||||
* | Fix graphics glitch with negative viewport coords. | P. J. McDermott | 2013-02-19 | 1 | -14/+33 |
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* | Implement and test renderer. | P. J. McDermott | 2013-02-19 | 1 | -5/+107 |
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* | Begin work on areas and viewports. | P. J. McDermott | 2013-02-18 | 1 | -0/+50 |