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* data/tilesets/db16-forest.xcf: New file.P. J. McDermott2013-11-103-1/+28
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* data/palettes/main.gpl: New file.P. J. McDermott2013-11-101-0/+76
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* data/tilesets/local.mk: Distribute tilesets.P. J. McDermott2013-11-021-0/+1
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* Centralize *dir stuff into Makefile.am.P. J. McDermott2013-11-022-8/+0
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* Fix data/tilesets/$(am__dirstamp) stuff.P. J. McDermott2013-11-022-7/+5
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* data/tilesets/local.mk: Clean up a bit.P. J. McDermott2013-11-022-9/+7
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* data/tilesets/local.mk: Move tilesetsdir stuff.P. J. McDermott2013-11-021-4/+4
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* Move .xcf.png rule to Makefile.am.P. J. McDermott2013-11-021-3/+0
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* Use sdlex_CPPFLAGS.P. J. McDermott2013-11-022-2/+2
| | | | This is instead of AM_CPPFLAGS and sdlex_CFLAGS.
* Rename Makefile.am files to local.mk.P. J. McDermott2013-11-023-2/+2
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* Add Lostgarden wilderness tileset.P. J. McDermott2013-11-012-0/+54
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* Add a sprite color to palettes.P. J. McDermott2013-03-044-0/+8
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* Add generated 58-color palettes.P. J. McDermott2013-03-044-0/+244
| | | | | | | day.gpl: the set of colors used by the forest tileset. night.gpl: day.gpl with 25.0% of red, 25.0% of green, and 50.0% of blue. eve.gpl: day.gpl with 87.5% of red, 62.5% of green, and 62.5% of blue. morn.gpl: day.gpl with 100% of red, 87.5% of green, and 62.5% of blue.
* data/tilesets/collision.tsx: Fix image source.P. J. McDermott2013-03-031-1/+1
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* data/maps/forest1-8bit.tmx: Add palette refs.P. J. McDermott2013-03-031-1/+8
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* Clean up dirstamp for data/tilesets/.P. J. McDermott2013-02-222-0/+3
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* Define installation directory preprocessor macros.P. J. McDermott2013-02-202-0/+4
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* Organize maps in their own directory.P. J. McDermott2013-02-206-8/+28
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* Improve build system.P. J. McDermott2013-02-204-0/+32
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* data/forest1-8bit.tmx: Add.P. J. McDermott2013-02-191-0/+63
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* Initial commit.P. J. McDermott2013-02-145-0/+150