/* * Copyright (C) 2021 P. J. McDermott * * This file is part of Maze Fight * * Maze Fight is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Maze Fight is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Maze Fight. If not, see . */ #include #include #include #include "widget.h" SDL_Texture * mf_widget_text(TTF_Font *font, const char *text, SDL_Color *color, SDL_Renderer *renderer, SDL_Rect *rect) { SDL_Surface *surface; SDL_Texture *texture; int line_skip; int ascent; int max_y; const char *c; int glyph_max_y; surface = TTF_RenderUTF8_Blended(font, text, *color); if (surface == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create surface: %s", TTF_GetError()); return NULL; } texture = SDL_CreateTextureFromSurface(renderer, surface); if (texture == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s", SDL_GetError()); SDL_FreeSurface(surface); return NULL; } line_skip = TTF_FontLineSkip(font); ascent = TTF_FontAscent (font); max_y = 0; for (c = text; *c != '\0'; ++c) { if (TTF_GlyphMetrics(font, *c, NULL, NULL, NULL, &glyph_max_y, NULL) < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't get glyph metrics: %s", SDL_GetError()); continue; } if (glyph_max_y > max_y) { max_y = glyph_max_y; } } rect->x = 0; rect->y = (line_skip - ascent) / 2 + (ascent - max_y); rect->w = surface->w; rect->h = surface->h; SDL_FreeSurface(surface); return texture; } SDL_Texture * mf_widget_button(TTF_Font *font, const char *text, SDL_Color *text_color, SDL_Color *fill_color, int padding, SDL_Renderer *renderer, SDL_Rect *rect) { SDL_Texture *text_texture; SDL_Rect text_rect; SDL_Texture *texture; SDL_Texture *target; text_texture = mf_widget_text(font, text, text_color, renderer, &text_rect); if (text_texture == NULL) { return NULL; } text_rect.x += padding; text_rect.y += padding; rect->x = 0; rect->y = 0; rect->w = text_rect.w + padding * 2; rect->h = TTF_FontLineSkip(font) + padding * 2; texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, rect->w, rect->h); if (texture == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s", SDL_GetError()); SDL_DestroyTexture(text_texture); return NULL; } target = SDL_GetRenderTarget(renderer); SDL_SetRenderTarget(renderer, texture); SDL_SetRenderDrawColor(renderer, fill_color->r, fill_color->g, fill_color->b, fill_color->a); SDL_RenderClear(renderer); SDL_RenderCopy(renderer, text_texture, NULL, &text_rect); SDL_SetRenderTarget(renderer, target); return texture; }