/*
* Copyright (C) 2021 P. J. McDermott
*
* This file is part of Maze Fight
*
* Maze Fight is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Maze Fight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Maze Fight. If not, see .
*/
#ifndef MFTK_H_
#define MFTK_H_
#include
#include
struct mftk_widget;
void
mftk_widget_set_visible(struct mftk_widget *w, int v);
int
mftk_widget_get_visible(struct mftk_widget *w)
__attribute__((__pure__));
void
mftk_widget_layout(struct mftk_widget *w);
int
mftk_widget_event(struct mftk_widget *w, SDL_Event *e, int x, int y);
int
mftk_widget_render(struct mftk_widget *w, SDL_Renderer *renderer, int x, int y);
void
mftk_widget_destroy(struct mftk_widget **w);
struct mftk_widget *
mftk_label_new(TTF_Font *font, const char *text, SDL_Color *color,
SDL_Renderer *renderer);
struct mftk_widget *
mftk_button_new(TTF_Font *font, const char *text, SDL_Color *text_color,
SDL_Color *fill_color, int padding,
int (*action)(void *), void *user_data, SDL_Renderer *renderer);
struct mftk_widget *
mftk_grid_new(int rows, int cols, int row_spacing, int col_spacing, ...);
struct mftk_widget *
mftk_box_new(int container_w, int container_h, int own_w, int own_h,
int padding, SDL_Color *bg_color, struct mftk_widget *child);
struct mftk_widget *
mftk_check_new(int butn_width, int butn_padding, SDL_Color *butn_color,
SDL_Color *mark_color, int state, int label_padding,
TTF_Font *font, const char *text, SDL_Color *text_color,
int (*action)(void *, int), void *user_data,
SDL_Renderer *renderer);
struct mftk_widget *
mftk_radio_new(int butn_width, int butn_padding, SDL_Color *butn_color,
SDL_Color *mark_color, int label_padding, int item_padding,
TTF_Font *font, SDL_Color *text_color,
int (*action)(void *, int), void *user_data,
SDL_Renderer *renderer, int state, int options, ...);
#endif /* MFTK_H_ */