From e08091bbf3735f04605c5bc84ad0b82ca960cbc3 Mon Sep 17 00:00:00 2001 From: P. J. McDermott Date: Thu, 19 Aug 2021 14:51:31 -0400 Subject: Revert "char/enemy: Add collision avoidance" This reverts commit 7a252a42c4ec1a0116f7eff5727afcda3c5aba22. --- (limited to 'src') diff --git a/src/char/enemy.c b/src/char/enemy.c index e51e440..f8e91a3 100644 --- a/src/char/enemy.c +++ b/src/char/enemy.c @@ -52,7 +52,6 @@ _mf_enemy_step(struct mf_char *c) enum _mf_char_dir back; int dx; int dy; - struct mf_char *o; /* Shuffle directions */ for (i = 0; i < 4; ++i) { @@ -90,21 +89,9 @@ _mf_enemy_step(struct mf_char *c) /* Wall ahead; don't go this direction. */ continue; } - for (o = c; o != NULL; o = ((struct mf_enemy *) o)->next_enemy){ - if (o->cur_x == c->cur_x+dx && o->cur_y == c->cur_y+dy){ - /* Another enemy currently in this direction */ - goto next_dir; - } - if (o->new_x == c->cur_x+dx && o->new_y == c->cur_y+dy){ - /* Another enemy moving in this direction */ - goto next_dir; - } - } /* Move */ c->new_dir = dirs[i]; return 0; - next_dir: - continue; } return 0; -- cgit v0.9.1