From f22a8bc2913ff5e927846cd2b2129789bb613398 Mon Sep 17 00:00:00 2001 From: P. J. McDermott Date: Wed, 04 Aug 2021 19:20:42 -0400 Subject: splash: Use mftk --- (limited to 'src/splash.c') diff --git a/src/splash.c b/src/splash.c index a12a8a0..b7d9185 100644 --- a/src/splash.c +++ b/src/splash.c @@ -25,81 +25,59 @@ #include "dirs.h" #include "maze.h" #include "splash.h" +#include "tk.h" #include "util.h" -#include "widget.h" int mf_splash(SDL_Renderer *renderer) { - char *font_path; - SDL_Color text_color; - TTF_Font *font; - SDL_Rect title_rect; - SDL_Texture *title_texture; - SDL_Color butn_color; - SDL_Rect play_btn_rect; - SDL_Texture *play_btn_texture; - SDL_Rect form_rect; - struct mf_maze *maze; - SDL_Color maze_color; - SDL_Event event; + char *font_path = NULL; + TTF_Font *title_font = NULL; + TTF_Font *text_font = NULL; + SDL_Color text_color; + SDL_Color butn_color; + struct mftk_widget *grid; + struct mf_maze *maze = NULL; + SDL_Color maze_color; + SDL_Event event; font_path = mf_strcat(mf_get_fonts_dir(), "/FifteenTwenty-Regular.ttf"); - - text_color.r = MF_COLOR_FORE_R; - text_color.g = MF_COLOR_FORE_G; - text_color.b = MF_COLOR_FORE_B; - text_color.a = MF_COLOR_FORE_A; - butn_color.r = MF_COLOR_BUTN_R; - butn_color.g = MF_COLOR_BUTN_G; - butn_color.b = MF_COLOR_BUTN_B; - butn_color.a = MF_COLOR_BUTN_A; - - /* Render title text */ - font = TTF_OpenFont(font_path, MF_SPLASH_TITLE_FONT_S); - if (font == NULL) { + title_font = TTF_OpenFont(font_path, MF_SPLASH_TITLE_FONT_S); + if (title_font == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open font: %s", TTF_GetError()); - free(font_path); - return -1; - } - title_texture = mf_widget_text(font, "Maze Fight", &text_color, - renderer, &title_rect); - if (title_texture == NULL) { goto err; } - TTF_CloseFont(font); - font = NULL; - title_rect.x = (MF_WINDOW_W - title_rect.w) / 2; - title_rect.y += MF_SPLASH_WINDOW_P + MF_SPLASH_FORM_P; - - font = TTF_OpenFont(font_path, MF_SPLASH_TEXT_FONT_S); - if (font == NULL) { + text_font = TTF_OpenFont(font_path, MF_SPLASH_TEXT_FONT_S); + if (text_font == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open font: %s", TTF_GetError()); - free(font_path); - return -1; + goto err; } - /* TODO: Widgets */ - - /* Render play button */ - play_btn_texture = mf_widget_button(font, "Play", &text_color, - &butn_color, 2, renderer, &play_btn_rect); - play_btn_rect.x = (MF_WINDOW_W - play_btn_rect.w) / 2; - play_btn_rect.y += title_rect.y + title_rect.h + MF_SPLASH_TITLE_M; - - TTF_CloseFont(font); - font = NULL; + text_color.r = MF_COLOR_FORE_R; + text_color.g = MF_COLOR_FORE_G; + text_color.b = MF_COLOR_FORE_B; + text_color.a = MF_COLOR_FORE_A; + butn_color.r = MF_COLOR_BUTN_R; + butn_color.g = MF_COLOR_BUTN_G; + butn_color.b = MF_COLOR_BUTN_B; + butn_color.a = MF_COLOR_BUTN_A; - /* TODO: Size to widgets and center in window */ - form_rect.x = MF_SPLASH_WINDOW_P; - form_rect.y = MF_SPLASH_WINDOW_P; - form_rect.w = MF_WINDOW_W - MF_SPLASH_WINDOW_P*2; - form_rect.h = MF_WINDOW_H - MF_SPLASH_WINDOW_P*2; + grid = mftk_grid_new(2, 1, MF_SPLASH_TITLE_M, 0, + mftk_label_new(title_font, "Maze Fight", &text_color, + renderer), + mftk_button_new(text_font, "Play", &text_color, + &butn_color, 2, NULL, NULL, renderer)); + /* TODO: Widgets */ + mftk_widget_layout(grid); + TTF_CloseFont(title_font); + title_font = NULL; + TTF_CloseFont(text_font); + text_font = NULL; free(font_path); font_path = NULL; @@ -130,19 +108,13 @@ mf_splash(SDL_Renderer *renderer) SDL_RenderClear(renderer); mf_maze_render(maze, renderer, &maze_color, MF_SPLASH_MAZE_CELL_W); - SDL_SetRenderDrawColor(renderer, - MF_COLOR_FORM_R, MF_COLOR_FORM_G, - MF_COLOR_FORM_B, MF_COLOR_FORM_A); - SDL_RenderFillRect(renderer, &form_rect); - SDL_RenderCopy(renderer, title_texture, NULL, &title_rect); - SDL_RenderCopy(renderer, play_btn_texture, NULL,&play_btn_rect); + mftk_widget_render(grid, renderer, + MF_SPLASH_WINDOW_P, MF_SPLASH_WINDOW_P); SDL_RenderPresent(renderer); } quit: - SDL_DestroyTexture(title_texture); - title_texture = NULL; - + mftk_widget_destroy(&grid); mf_maze_destroy(&maze); return 0; @@ -151,11 +123,13 @@ mf_splash(SDL_Renderer *renderer) if (font_path != NULL) { free(font_path); } - if (font != NULL) { - TTF_CloseFont(font); + if (title_font != NULL) { + TTF_CloseFont(title_font); } - if (title_texture != NULL) { - SDL_DestroyTexture(title_texture); + if (text_font != NULL) { + TTF_CloseFont(text_font); } + mftk_widget_destroy(&grid); + mf_maze_destroy(&maze); return -1; } -- cgit v0.9.1