From aa8ac0850cb363778577c27b9afc5c2223d7f770 Mon Sep 17 00:00:00 2001 From: P. J. McDermott Date: Thu, 05 Aug 2021 23:35:16 -0400 Subject: splash: Generate random value for seed text input --- diff --git a/src/splash.c b/src/splash.c index b36ec33..08eaeed 100644 --- a/src/splash.c +++ b/src/splash.c @@ -19,7 +19,9 @@ #include #include +#include #include +#include #include #include #include "defs.h" @@ -91,6 +93,7 @@ _mf_splash_form(SDL_Renderer *renderer, TTF_Font *text_font, SDL_Color chkb_color; SDL_Color chkm_color; double rand_max_len; + char *seed; struct mftk_widget *grid; butn_color.r = MF_COLOR_BUTN_R, butn_color.g = MF_COLOR_BUTN_G; @@ -100,13 +103,19 @@ _mf_splash_form(SDL_Renderer *renderer, TTF_Font *text_font, chkm_color.r = MF_COLOR_CHKM_R, chkm_color.g = MF_COLOR_CHKM_G; chkm_color.b = MF_COLOR_CHKM_B, chkm_color.a = MF_COLOR_CHKM_A; - /* Assigned to a variable to satisfy -Wbad-function-cast */ rand_max_len = ceil(log10(RAND_MAX)); + seed = calloc(rand_max_len + 1, sizeof(*seed)); + if (seed == NULL || sprintf(seed, "%d", rand()) < 0) { + SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, + "Couldn't allocate string: %s", + strerror(errno)); + return NULL; + } grid = mftk_grid_new(5, 2, MF_SPLASH_ROW_M, MF_SPLASH_COL_M, mftk_label_new(text_font, "Seed", text_color, renderer), MFTK_GRID_HALIGN_R|MFTK_GRID_VALIGN_T, - mftk_text_new('0', '9', rand_max_len, "0", text_font, + mftk_text_new('0', '9', rand_max_len, seed, text_font, text_color), MFTK_GRID_HALIGN_L|MFTK_GRID_VALIGN_T, mftk_label_new(text_font, "Size", text_color, renderer), @@ -152,16 +161,28 @@ _mf_splash_form(SDL_Renderer *renderer, TTF_Font *text_font, int mf_splash(SDL_Renderer *renderer) { + struct mf_maze *maze = NULL; + SDL_Color maze_color; char *font_path = NULL; TTF_Font *title_font = NULL; TTF_Font *text_font = NULL; SDL_Color form_color; SDL_Color text_color; struct mftk_widget *box; - struct mf_maze *maze = NULL; - SDL_Color maze_color; SDL_Event event; + /* Create maze */ + maze = mf_maze_new(time(NULL), + MF_WINDOW_W / MF_SPLASH_MAZE_CELL_W, + MF_WINDOW_H / MF_SPLASH_MAZE_CELL_W); + if (maze == NULL) { + goto err; + } + maze_color.r = MF_COLOR_MAZE_R; + maze_color.g = MF_COLOR_MAZE_G; + maze_color.b = MF_COLOR_MAZE_B; + maze_color.a = MF_COLOR_MAZE_A; + font_path = mf_strcat(mf_get_fonts_dir(), "/FifteenTwenty-Regular.ttf"); title_font = TTF_OpenFont(font_path, MF_SPLASH_TITLE_FONT_S); if (title_font == NULL) { @@ -200,18 +221,6 @@ mf_splash(SDL_Renderer *renderer) free(font_path); font_path = NULL; - /* Create maze */ - maze = mf_maze_new(time(NULL), - MF_WINDOW_W / MF_SPLASH_MAZE_CELL_W, - MF_WINDOW_H / MF_SPLASH_MAZE_CELL_W); - if (maze == NULL) { - goto err; - } - maze_color.r = MF_COLOR_MAZE_R; - maze_color.g = MF_COLOR_MAZE_G; - maze_color.b = MF_COLOR_MAZE_B; - maze_color.a = MF_COLOR_MAZE_A; - SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); while (SDL_WaitEvent(&event)) { -- cgit v0.9.1