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* char: New "class", absorbing playerP. J. McDermott2021-08-081-2/+1
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* player: Implement (renders just a dot so far)P. J. McDermott2021-08-081-0/+2
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* game: New screenP. J. McDermott2021-08-071-0/+2
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* splash: Rename to menuP. J. McDermott2021-08-071-2/+2
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* widget: RemoveP. J. McDermott2021-08-041-3/+1
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* tk: Define widget and APIP. J. McDermott2021-08-041-0/+3
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* ttf: Rename to widgetP. J. McDermott2021-08-031-3/+3
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* splash: Align text by the baselineP. J. McDermott2021-08-031-0/+2
| | | | And factor out text rendering into a shared interface.
* splash: New (WIP) screenP. J. McDermott2021-08-021-0/+2
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* dirs: New functionsP. J. McDermott2021-08-021-0/+2
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* util: Add mf_strcat()P. J. McDermott2021-08-021-1/+4
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* maze: New functionsP. J. McDermott2021-08-021-1/+2
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* main: ImplementP. J. McDermott2021-08-011-0/+1
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* Initial commitP. J. McDermott2021-08-011-0/+2