Commit message (Collapse) | Author | Age | Files | Lines | |
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* | tk: Add border with focus indication to button | P. J. McDermott | 2022-01-27 | 1 | -1/+1 |
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* | tk: Add border to box | P. J. McDermott | 2022-01-27 | 1 | -1/+1 |
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* | build, menu, game: Use bold font | P. J. McDermott | 2022-01-27 | 1 | -1/+1 |
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* | tk/text: strchr() allowed_chars for validation | P. J. McDermott | 2021-12-24 | 1 | -1/+1 |
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* | tk/text: Replace min_char and max_char with allowed_chars | P. J. McDermott | 2021-12-24 | 1 | -1/+1 |
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* | tk: Define colors within local header | P. J. McDermott | 2021-09-25 | 1 | -18/+5 |
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* | char: Remove old collision functions | P. J. McDermott | 2021-09-25 | 1 | -7/+0 |
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* | tk/text: Replace min_char, max_char with callback | P. J. McDermott | 2021-09-25 | 1 | -1/+1 |
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* | game: Fix stack use after scope | P. J. McDermott | 2021-09-25 | 1 | -8/+7 |
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* | game: Slow down for debugging | P. J. McDermott | 2021-09-25 | 1 | -1/+1 |
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* | Revert "char/enemy: Try to fix movement lag" | P. J. McDermott | 2021-08-19 | 1 | -3/+0 |
| | | | | This reverts commit 09775804429ccd7486419b4c539581d6f70e193d. | ||||
* | char/enemy: Try to fix movement lag | P. J. McDermott | 2021-08-19 | 1 | -0/+3 |
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* | char/enemy: Store allies array | P. J. McDermott | 2021-08-19 | 1 | -1/+2 |
| | | | | And fix variable name. | ||||
* | game: Separate player struct from enemies array | P. J. McDermott | 2021-08-19 | 1 | -13/+19 |
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* | Revert "char/enemy: Make a linked list of enemy chars" | P. J. McDermott | 2021-08-19 | 1 | -24/+47 |
| | | | | This reverts commit b1fbb0b1c078e82a651181101fed9d6742164e0b. | ||||
* | char/enemy: Make a linked list of enemy chars | P. J. McDermott | 2021-08-18 | 1 | -47/+24 |
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* | Revert "game: Slow down on enemy collision" | P. J. McDermott | 2021-08-18 | 1 | -6/+2 |
| | | | | This reverts commit 74904bd7f54e63c1068a8165a71940866205dfbe. | ||||
* | game: Slow down on enemy collision | P. J. McDermott | 2021-08-18 | 1 | -2/+6 |
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* | char: Add collision detection/handling | P. J. McDermott | 2021-08-10 | 1 | -0/+7 |
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* | game: Create multiple enemies | P. J. McDermott | 2021-08-10 | 1 | -34/+58 |
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* | char/enemy: New character | P. J. McDermott | 2021-08-08 | 1 | -0/+10 |
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* | char: New "class", absorbing player | P. J. McDermott | 2021-08-08 | 1 | -8/+8 |
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* | game: Add win condition | P. J. McDermott | 2021-08-08 | 1 | -14/+41 |
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* | maze: Optionally hide unseen walls | P. J. McDermott | 2021-08-08 | 1 | -1/+1 |
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* | game: Implement fog of war | P. J. McDermott | 2021-08-08 | 1 | -2/+73 |
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* | player: Implement (renders just a dot so far) | P. J. McDermott | 2021-08-08 | 1 | -0/+13 |
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* | game: Add timer | P. J. McDermott | 2021-08-07 | 1 | -4/+33 |
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* | game: Poll for events | P. J. McDermott | 2021-08-07 | 1 | -19/+39 |
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* | menu, game: Rename macros | P. J. McDermott | 2021-08-07 | 1 | -3/+3 |
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* | game: New screen | P. J. McDermott | 2021-08-07 | 1 | -0/+148 |