Commit message (Collapse) | Author | Age | Files | Lines | |
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* | char/enemy: Add room for pointer in method decls | P. J. McDermott | 2021-08-18 | 1 | -8/+8 |
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* | char/enemy: Invert wall check logic | P. J. McDermott | 2021-08-18 | 1 | -4/+6 |
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* | char/enemy: Make a linked list of enemy chars | P. J. McDermott | 2021-08-18 | 1 | -8/+28 |
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* | char: Add collision detection/handling | P. J. McDermott | 2021-08-10 | 1 | -0/+14 |
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* | char/enemy: Expose random positioning function | P. J. McDermott | 2021-08-10 | 1 | -2/+8 |
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* | char/enemy: Fix closeness check | P. J. McDermott | 2021-08-10 | 1 | -1/+1 |
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* | char/enemy: Don't turn in ALL the directions | P. J. McDermott | 2021-08-09 | 1 | -0/+1 |
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* | char: Add turn method | P. J. McDermott | 2021-08-09 | 1 | -0/+9 |
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* | char/enemy: Fix anti-backtracking | P. J. McDermott | 2021-08-09 | 1 | -1/+11 |
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* | char: Add a step method | P. J. McDermott | 2021-08-09 | 1 | -6/+8 |
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* | char/enemy: New character | P. J. McDermott | 2021-08-08 | 1 | -0/+132 |