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* Revert "char/enemy: Make a linked list of enemy chars"P. J. McDermott2021-08-191-28/+8
| | | | This reverts commit b1fbb0b1c078e82a651181101fed9d6742164e0b.
* Revert "char/enemy: Add room for pointer in method decls"P. J. McDermott2021-08-191-8/+8
| | | | This reverts commit ad6baa8005d083b5dbe8b4c3a68808b1819cd6ae.
* Revert "char/enemy: Add collision avoidance"P. J. McDermott2021-08-191-13/+0
| | | | This reverts commit 7a252a42c4ec1a0116f7eff5727afcda3c5aba22.
* char/enemy: Add collision avoidanceP. J. McDermott2021-08-191-0/+13
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* char/enemy: Add room for pointer in method declsP. J. McDermott2021-08-181-8/+8
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* char/enemy: Invert wall check logicP. J. McDermott2021-08-181-4/+6
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* char/enemy: Make a linked list of enemy charsP. J. McDermott2021-08-181-8/+28
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* char: Add collision detection/handlingP. J. McDermott2021-08-101-0/+14
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* char/enemy: Expose random positioning functionP. J. McDermott2021-08-101-2/+8
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* char/enemy: Fix closeness checkP. J. McDermott2021-08-101-1/+1
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* char/enemy: Don't turn in ALL the directionsP. J. McDermott2021-08-091-0/+1
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* char: Add turn methodP. J. McDermott2021-08-091-0/+9
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* char/enemy: Fix anti-backtrackingP. J. McDermott2021-08-091-1/+11
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* char: Add a step methodP. J. McDermott2021-08-091-6/+8
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* char/enemy: New characterP. J. McDermott2021-08-081-0/+132