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-rw-r--r--src/char/char.c4
-rw-r--r--src/char/char.h2
-rw-r--r--src/char/player.c2
3 files changed, 5 insertions, 3 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 09aa6bd..206dfdf 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -59,6 +59,7 @@ mf_char_get_vector(struct mf_char *c, int *x, int *y, int *travel,
int
mf_char_update(struct mf_char *c)
{
+ int stepped = SDL_FALSE;
int dx;
int dy;
@@ -69,6 +70,7 @@ mf_char_update(struct mf_char *c)
/* Reached next cell */
c->cur_x = c->new_x;
c->cur_y = c->new_y;
+ stepped = SDL_TRUE;
if (c->cur_dir == c->new_dir) {
/* Want to continue straight */
c->travel -= c->cell_width;
@@ -115,7 +117,7 @@ mf_char_update(struct mf_char *c)
}
end:
- return c->update(c);
+ return c->update(c, stepped);
}
int
diff --git a/src/char/char.h b/src/char/char.h
index f6c6b9f..ad0a74d 100644
--- a/src/char/char.h
+++ b/src/char/char.h
@@ -51,7 +51,7 @@ struct mf_char {
SDL_Color head_color;
SDL_Color smil_color;
SDL_Color eyes_color;
- int (*update)(struct mf_char *);
+ int (*update)(struct mf_char *, int);
int (*render)(struct mf_char *, SDL_Renderer *);
void (*destroy)(struct mf_char *);
};
diff --git a/src/char/player.c b/src/char/player.c
index 9f6123d..5230734 100644
--- a/src/char/player.c
+++ b/src/char/player.c
@@ -31,7 +31,7 @@ struct mf_player {
};
static int
-_mf_player_update(struct mf_char *c)
+_mf_player_update(struct mf_char *c, int stepped __attribute__((__unused__)))
{
int dx;
int dy;