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-rw-r--r--src/local.mk4
-rw-r--r--src/widget.c121
-rw-r--r--src/widget.h34
3 files changed, 1 insertions, 158 deletions
diff --git a/src/local.mk b/src/local.mk
index 7d12189..8a8f951 100644
--- a/src/local.mk
+++ b/src/local.mk
@@ -9,8 +9,6 @@ mazefight_SOURCES += \
%reldir%/splash.h \
%reldir%/tk.h \
%reldir%/util.c \
- %reldir%/util.h \
- %reldir%/widget.c \
- %reldir%/widget.h
+ %reldir%/util.h
include %reldir%/tk/local.mk
diff --git a/src/widget.c b/src/widget.c
deleted file mode 100644
index 25c5517..0000000
--- a/src/widget.c
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * Copyright (C) 2021 P. J. McDermott
- *
- * This file is part of Maze Fight
- *
- * Maze Fight is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Maze Fight is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Maze Fight. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <SDL.h>
-#include <SDL_ttf.h>
-#include <stdlib.h>
-#include "widget.h"
-
-SDL_Texture *
-mf_widget_text(TTF_Font *font, const char *text, SDL_Color *color,
- SDL_Renderer *renderer, SDL_Rect *rect)
-{
- SDL_Surface *surface;
- SDL_Texture *texture;
- int line_skip;
- int ascent;
- int max_y;
- const char *c;
- int glyph_max_y;
-
- surface = TTF_RenderUTF8_Blended(font, text, *color);
- if (surface == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
- "Couldn't create surface: %s",
- TTF_GetError());
- return NULL;
- }
-
- texture = SDL_CreateTextureFromSurface(renderer, surface);
- if (texture == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
- "Couldn't create texture: %s",
- SDL_GetError());
- SDL_FreeSurface(surface);
- return NULL;
- }
-
- line_skip = TTF_FontLineSkip(font);
- ascent = TTF_FontAscent (font);
- max_y = 0;
- for (c = text; *c != '\0'; ++c) {
- if (TTF_GlyphMetrics(font, *c, NULL, NULL, NULL, &glyph_max_y,
- NULL) < 0) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
- "Couldn't get glyph metrics: %s",
- SDL_GetError());
- continue;
- }
- if (glyph_max_y > max_y) {
- max_y = glyph_max_y;
- }
- }
- rect->x = 0;
- rect->y = (line_skip - ascent) / 2 + (ascent - max_y);
- rect->w = surface->w;
- rect->h = surface->h;
-
- SDL_FreeSurface(surface);
-
- return texture;
-}
-
-SDL_Texture *
-mf_widget_button(TTF_Font *font, const char *text, SDL_Color *text_color,
- SDL_Color *fill_color, int padding, SDL_Renderer *renderer,
- SDL_Rect *rect)
-{
- SDL_Texture *text_texture;
- SDL_Rect text_rect;
- SDL_Texture *texture;
- SDL_Texture *target;
-
- text_texture = mf_widget_text(font, text, text_color, renderer,
- &text_rect);
- if (text_texture == NULL) {
- return NULL;
- }
- text_rect.x += padding;
- text_rect.y += padding;
- rect->x = 0;
- rect->y = 0;
- rect->w = text_rect.w + padding * 2;
- rect->h = TTF_FontLineSkip(font) + padding * 2;
-
- texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888,
- SDL_TEXTUREACCESS_TARGET, rect->w, rect->h);
- if (texture == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
- "Couldn't create texture: %s",
- SDL_GetError());
- SDL_DestroyTexture(text_texture);
- return NULL;
- }
- target = SDL_GetRenderTarget(renderer);
- SDL_SetRenderTarget(renderer, texture);
-
- SDL_SetRenderDrawColor(renderer,
- fill_color->r, fill_color->g,
- fill_color->b, fill_color->a);
- SDL_RenderClear(renderer);
- SDL_RenderCopy(renderer, text_texture, NULL, &text_rect);
-
- SDL_SetRenderTarget(renderer, target);
- return texture;
-}
diff --git a/src/widget.h b/src/widget.h
deleted file mode 100644
index be7f79f..0000000
--- a/src/widget.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * Copyright (C) 2021 P. J. McDermott
- *
- * This file is part of Maze Fight
- *
- * Maze Fight is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Maze Fight is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Maze Fight. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef MF_WIDGET_H_
-#define MF_WIDGET_H_
-
-#include <SDL.h>
-
-SDL_Texture *
-mf_widget_text(TTF_Font *font, const char *text, SDL_Color *color,
- SDL_Renderer *renderer, SDL_Rect *rect);
-
-SDL_Texture *
-mf_widget_button(TTF_Font *font, const char *text, SDL_Color *text_color,
- SDL_Color *fill_color, int padding, SDL_Renderer *renderer,
- SDL_Rect *rect);
-
-#endif /* MF_WIDGET_H_ */