/* * Copyright (C) 2021 P. J. McDermott * * This file is part of Dodge Balls * * Dodge Balls is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dodge Balls is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Dodge Balls. If not, see . */ #include #include #include #include #include #include #include "game.h" #include "output.h" int main(int argc, char *argv[]) { char *program_dir; const char *games_dir; struct db_game **games; int n; int i; /* Find data directories */ program_dir = realpath(dirname(argv[0]), NULL); if (strcmp(program_dir, ABS_BUILDDIR) == 0) { /* Running in place */ games_dir = ABS_BUILDDIR "/games"; } else { /* Running from installation */ games_dir = GAMESDIR; } free(program_dir); /* Initialize SDL libraries */ if (SDL_Init(SDL_INIT_VIDEO) < 0) { db_err("Failed to initialize SDL (%s)", SDL_GetError()); return EXIT_FAILURE; } if (TTF_Init() < 0) { db_err("Failed to initialize SDL_ttf (%s)", TTF_GetError()); return EXIT_FAILURE; } /* Find games */ n = db_games_find(games_dir, &games); if (n > 0) { printf("%d games:\n", n); for (i = 0; i < n; ++i) { printf("\t%s - %s\n", db_game_get_name(games[i]), db_game_get_desc(games[i])); db_game_free(games[i]); } free(games); } /* Quit SDL libraries */ TTF_Quit(); SDL_Quit(); return EXIT_SUCCESS; }