/* * Copyright (C) 2021 P. J. McDermott * * This file is part of Dodge Balls * * Dodge Balls is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dodge Balls is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Dodge Balls. If not, see . */ #ifndef DB_GAME_H_ #define DB_GAME_H_ #include struct db_game; int db_games_find(const char *games_dir, struct db_game ***games); const char *db_game_get_name(struct db_game *game) __attribute__((__pure__)); const char *db_game_get_desc(struct db_game *game) __attribute__((__pure__)); int db_game_play(SDL_Renderer *renderer, struct db_game *game); void db_game_free(struct db_game *game); #endif /* DB_GAME_H_ */