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* level: Get tilesets and objects from mapP. J. McDermott2021-03-251-13/+19
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* map: Use map background colorP. J. McDermott2021-03-251-7/+0
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* level: Add object members to structP. J. McDermott2021-03-251-0/+11
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* game: Play ALL the levelsP. J. McDermott2021-03-241-0/+6
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* level: Render mapP. J. McDermott2021-03-241-1/+19
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* db_level_new(): Check strdup() return valuesP. J. McDermott2021-03-221-1/+13
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* db_map_new(): New functionP. J. McDermott2021-03-201-0/+8
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* db_game_play(), db_level_play(): New stub funcsP. J. McDermott2021-03-201-0/+11
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* db_level_new(): New functionP. J. McDermott2021-03-201-0/+49