#include "paddle.h" void update_paddle(struct paddle *pad) { int max; pad->pos += pad->speed * pad->dir; if (pad->type == PADDLE_TYPE_H) { max = 78; } else { max = 23; } if (pad->pos < pad->size / 2 + 2) pad->pos = pad->size / 2 + 2; if (pad->pos > max - pad->size / 2) pad->pos = max - pad->size / 2; }